The magical saga of the women behind King Arthur's throne. “A monumental reimagining of the Arthurian legends . . . reading it is a deeply moving and at times uncanny experience. . . . An impressive achievement.”—The New York Times Book Review In Marion Zimmer Bradley's masterpiece, we see the tumult and adventures of Camelot's court through the eyes of the women who bolstered the king's rise and schemed for his fall. From their childhoods through the ultimate fulfillment of their destinies, we follow these women and the diverse cast of characters that surrounds them as the great Arthurian epic unfolds stunningly before us. As Morgaine and Gwenhwyfar struggle for control over the fate of Arthur's kingdom, as the Knights of the Round Table take on their infamous quest, as Merlin and Viviane wield their magics for the future of Old Britain, the Isle of Avalon slips further into the impenetrable mists of memory, until the fissure between old and new worlds' and old and new religions' claims its most famous victim.
First in a quintessential hard-science fiction adventure, Hugo Award-winning author Vernor Vinge's The Peace War follows a scientist determined to put an end to the militarization of his greatest invention--and of the government behind it. The Peace Authority conquered the world with a weapon that never should have been a weapon--the "bobble," a spherical force-field impenetrable by any force known to mankind. Encasing governmental installations and military bases in bobbles, the Authority becomes virtually omnipotent. But they've never caught Paul Hoehler, the maverick who invented the technology, and who has been working quietly for decades to develop a way to defeat the Authority. With the help of an underground network of determined, independent scientists and a teenager who may be the apprentice genius he's needed for so long, he will shake the world. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
"Free Live Free," said the newspaper ad, and the out-of-work detective Jim Stubb, the occultist Madame Serpentina, the salesman Ozzie Barnes, and the overweight prostitute Candy Garth are brought together to live for a time in Free's old house, a house scheduled for demolition to make way for a highway. Free drops mysterious hints of his exile from his homeland, and of the lost key to his return. And so when demolition occurs and Free disappears, the four make a pact to continue the search, which ultimately takes them far beyond their wildest dreams. This is character-driven science fiction at its best by a writer whom, at the time of its first publication, the Chicago Sun-Times called "science fiction's best genuine novelist." At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
O Brave New World . . . When man roamed freely among the planets and away to the stars, spacecraft had to carry the best advisers with them, for outside help was usually too far off to do any good in emergencies. And so the android simulacrum was born - a conveniently storable but believably human package which duplicated all the strengths of the Master after whom each was modeled. For centuries a Sigmund Freud was standard equipment on long voyages, but put to little use. Then Man met his first etees, and Freud's career entered a new phase - one which would change history forever.
Fighting off an unknown assailant every April 30th, California computer hacker Merle Corey discovers that he is actually Merlin, the son of the missing Prince Corwin of the royal house of Amber. Reissue.
Multiple Hugo Award winner Vernor Vinge takes readers on a fifty-million-year trip to a future where humanity's fate will be decided in a dangerous game of high-tech survival. In this taut thriller, a Hugo finalist for Best Novel, nobody knows why there are only three hundred humans left alive on the Earth fifty million years from now. Opinion is fiercely divided on whether to settle in and plant the seed of mankind anew, or to continue using high-energy stasis fields, or "bobbles," in venturing into the future. When somebody is murdered, it's obvious someone has a secret he or she is willing to kill to preserve.The murder intensifies the rift between the two factions, threatening the survival of the human race. It's up to 21st century detective Wil Brierson, the only cop left in the world, to find the culprit, a diabolical fiend whose lust for power could cause the utter extinction of man. Filled with excitement and adventure, Vinge's tense SF puzzler will satisfy readers with its sense of wonder and engaging characters, one of whom is a murderer with a unique modus operandi. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
In a near-future new age of corporate control, hacker mercenaries, and electronic terrorism, a public relations executive on the rise finds herself caught in the violent epicenter of a data war Two decades into the twenty-first century, the world’s nations are becoming irrelevant. Corporations are the true global powers, with information the most valuable currency, while the smaller island nations have become sanctuaries for data pirates and terrorists. A globe-trotting PR executive for the large corporate economic democracy Rizome Industries Group, Laura Webster is present when a foreign representative is assassinated on Rizome soil during a conference for offshore data havens. Dispatched immediately on an international mission of diplomacy, Laura hopes she can make a difference in a volatile, unsteady world, but instead finds herself trapped on the front lines of rapidly escalating third-world hostilities and caught up in an inescapable net of conspiracy, terrorism, post-millennial voodoo, and electronic warfare. During the 1980s, science fiction luminary Bruce Sterling envisioned the future . . . and hit it almost dead-on. The author who, along with William Gibson, Neal Stephenson, and Rudy Rucker, helped create and define the cyberpunk subgenre imagines a world of tomorrow in Islands in the Net that bears a striking—and disturbing—resemblance to our present-day information-age reality. Nominated for the Hugo and Locus Awards and winner of the John W. Campbell Memorial Award, Sterling’s extraordinary novel is a gripping, eye-opening, and remarkably prescient science fiction classic.
Controversy arises over the Diaspora Project, a program designed to carry ten thousand men and women to a new life outside the solar system, and the Homeworld movement, led by the mysterious Jeremiah, threatens to stop it no matter what the cost. Reprint.
Days after all communication between Earth and the fleet sent to destroy Lusitania is cut, a young woman named Gloriously Bright is sent to locate the Lusitania Fleet, a mission that exposes her to an artificial intelligence
A magnificent reworking of the Sleeping Beauty story by a master storyteller On her 16th birthday, the princess Beauty sidesteps the sleeping curse placed upon her by her wicked aunt, the fairy Carabosse - only to be kidnapped by visitors from another time and place, far from the picturesque castle in 14th-century England. She is taken to the world of the future, a savage society where, even amongst the teeming billions, she is utterly alone. And as she travels magically to places both imaginary and real, Beauty eventually comes to understand her special place in humanity's destiny. Captivating, uncompromising and unforgettable, BEAUTY will carve its own unique place in the hearts and minds of readers.
Twenty years ago Scott Crane abandoned his career as a professional poker player and went into hiding, after a weird high-stakes game played with Tarot cards. But now the cards - and the supernatural powers behind them - have found him again. Crane's father killed gangster Bugsy Siegel in 1948 to become the Fisher King, and to keep that power he is determined to kill his son. Now Scott Crane must cross the Mojave Desert to his father's Perilous Chapel in Las Vegas, and take up the cards again for one last poker duel. And the stakes are the highest he's ever played for ... his soul. Winner of the World Fantasy Award for best novel, 1993
Long ago, the Founding Mothers left old Earth and the Phylum Worlds, seeking a hidden place to reforge human destiny. Through genetic wizardry, they have altered human sexual patterns. For most of the year, any child born on the planet Stratos is a clone of her mother, identical to all the sisters in her veritable clan. Only in summer are 'vars' conceived - old-fashioned, gene-mixed girls, and even sometimes boys - each one garishly, ignobly unique. Maia, one lonely young var, grows up knowing she must summon all her skill to win a place in this world run by and for high-caste clanswomen, a world far gentler than those of the old Phylum . . . except for those rare seasons of change, when the planet seems to call its people forth to glory. Rich in texture, universal in theme, monumental in scope, GLORY SEASON is a saga of remarkable passion and drama, set in a faraway place and time but shining light upon issues vexing our own confused era.
This New York Times Notable Book is the captivating tale of one man's quest to capture the ghost of his dead lover. His odyssey draws him into the lives of three magical women on horseback with a dangerous quest of their own. A dazzling fantasy of love and death, lust and betrayal, from the beloved author of The Last Unicorn.
When Ellen was fourteen, her cousin, Paul, angered a Malignant One, and he turned to Ellen for help. And then, when things had started to get out of hand, when the usual spells and charms didn't work, and when the usual agencies didn't want to know, she contacted Alison Birkett, the lawyer who specialised in demonic possession and corruption in the Spiritual Development Agency. And Ellen's life was changed... Temporary Agency is the follow-up to Rachel Pollack's acclaimed novel, Unquenchable Fire, winner of the 1988 Arthur C. Clarke Award. Set in the same strange America of Bright Beings, miracles and religious ritual, it is a fantasy of power and humour, love and pain.
'From beginning to end, this novel is full of riches' - Booklist 'The most important work of American fantasy since Stephen Donaldson's original Thomas Covenant trilogy.' - Chicago Suntimes Now a grown man and a journeyman smith, Alvin has returned to his family in the town of Vigor Church. He will share in the isolation, work as a blacksmith, and try to teach anyone who wishes to learn the knack of being a Maker. For Alvin has had a vision of the Crystal City he will build, and he knows that he cannot build it alone. But he has left behind in Hatrack River enemies as well as true friends. His ancient foe, the Unmaker, whose cruel whispers and deadly plots have threatened Alvin's life at every turn, has found new hands to do his work of destruction. Book Four of the acclaimed Tales of Alvin Maker. Books by Orson Scott Card: Alvin Maker novels Seventh Son Red Prophet Prentice Alvin Alvin Journeyman Heartfire The Crystal City Ender Wiggin Saga Ender's Game Speaker for the Dead Xenocide Children of the Mind Ender in Exile Homecoming The Memory of the Earth The Call of the Earth The Ships of the Earth Earthfall Earthborn First Formic War (with Aaron Johnston) Earth Unaware Earth Afire Earth Awakens
Supernatural Adventure from a Master of Modern Fantasy The magical King of the West has been killed in California, and his assassin is one of the multiple personalities in the head of Janis Cordelia Plumtree—but which one? One of them is a streetwise pickpocket. Another is dead, and can only speak in quotes from Shakespeare. And another seems to be the unquiet ghost of her father. And there are many others. Sid Cochran is a one-time winemaker who blames his wife's suicide on the wine-god Dionysus, and believes that Dionysus is now pursuing him. Cochran and Plumtree escape together from a mental hospital in Los Angeles, and—pursued by ghosts, gangsters, and a crazy psychiatrist—set out for San Francisco and the wine country to try to restore the dead King of the West to life. But the god Dionysus himself is a player in this perilous game—and not on their side. At the publisher's request, this title is sold without DRM (Digital Rights Management). About Tim Powers: "Powers writes in a clean, elegant style that illuminates without slowing down the tale. . . . [He] promises marvels and horrors, and delivers them all."—Orson Scott Card "Other writers tell tales of magic in the twentieth century, but no one does it like Powers."—The Orlando Sentinel ". . . immensely clever stuff.... Powers' prose is often vivid and arresting . . . All in all, Powers' unique voice in science fiction continues to grow stronger.”—Washington Post Book World “Powers is at heart a storyteller, and ruthlessly shapes his material into narrative form.”—The Encyclopedia of Science Fiction “On Stranger Tides . . . immediately hooks you and drags you along in sympathy with one central character's appalling misfortunes on the Spanish Main, [and] escalates from there to closing mega-thrills so determinedly spiced that your palate is left almost jaded."—David Langford "On Stranger Tides . . . was the inspiration for Monkey Island. If you read this book you can really see where Guybrush and LeChuck were -plagiarized- derived from, plus the heavy influence of voodoo in the game. . . . [the book] had a lot of what made fantasy interesting . . .”—legendary game designer Ron Gilbert “Powers's strengths [are] his originality, his action-crammed plots, and his ventures into the mysterious, dark, and supernatural.” Los Angeles Times Book Review "[Powers’ work delivers] an intense and intimate sense of period or realization of milieu; taut plotting, with human development and destiny . . . and, looming above all, an awareness of history itself as a merciless turning of supernatural wheels. . . . Powers' descriptions . . . are breathtaking, sublimely precise . . . his status as one of fantasy's major stylists can no longer be in doubt.”—SF Site "Powers creates a mystical, magical otherworld superimposed on our own and takes us on a marvelous, guided tour of his vision."—Science Fiction Chronicle "The fantasy novels of Tim Powers are nothing if not ambitious . . . Meticulously researched and intellectually adventurous, his novels rarely fail to be strange and wholly original."—San Francisco Chronicle
It's November 2044, an election year, and the state of the Union is a farce. The government is broke, the cities are privately owned, and the military is shaking down citizens in the streets. Washington has become a circus and no one knows that better than Oscar Valparaiso. A political spin doctor, Oscar has always made things look good. Now he wants to make a difference. But Oscar has a skeleton in his closet. His only ally: Dr. Greta Penninger, a gifted neurologist at the bleeding edge of the neural revolution. Together they're out to spread a very dangerous idea whose time has come. And so have their enemies: every technofanatic, government goon, and laptop assassin in America. Oscar and Greta might not survive to change the world, but they'll put a new spin on it. From the Paperback edition.